The following are my development specs:
IDE : Microsoft Visual Studio 2015
- MonoGame (3.5)
- RogueSharp (mostly field of vision)
- RLNET (reference)
- Oryx Design Lab (sprites)
My starting point is the C# Tutorial for RogueLike development from Faron Bracy, which can be found here: https://roguesharp.wordpress.com/. My development notes and progress will be modifying this code to suit my gaming needs. Thanks Faron for your support and great tutorials!
For about a year now, I have been using MonoGame for my development. I continue to find unique ways to implement features I once found incredibly difficult or cumbersome to do prior. Good news, I continue to develop albeit extremely slow with updates. I also have been using the Oryx Design Lab sprites – fantastic! Here is a link: http://oryxdesignlab.com/